My personal opinion is that little kiddos are going to drive adoption of total-touch based human-computer interfaces. They did not learn to interact with computers using a mouse and keyboard -- and don't have to unlearn it. Give them some good content on a well designed device, and they have a ball!
Case in point, my two year old daughter LOVES our iPad. She has no idea how to use a mouse or keyboard, but give her the iPad, she can unlock it, and start up her favorite app, Jack & The Beanstalk. I don't think it is an accident that "Jack" is her favorite game -- a lot of thought and design went into the interaction. Allbeit, some over done and annoying to Mom and Dad, but overall, it is a great app.
Why?
I was doing some web research and ran across a blog article on Touch Based App Design & Toodlers by @LukeW. Great article! Basically, Luke breaks down a few tips on what works and doesn't work when designing applications for little munchins, including accomodating little gestures, doing away with splash screens, and non-intuitive menus. Simple, but very important.
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